Priest

Priest is one of the very first Jobs a player can obtain in Jobmania.

Characteristics
Similar to its predecessor, the Healer, Priest boasts a high Intelligence stats and a healing Switch Ability, as well as an Intelligence healing effect at the end of every turn. Its Switch Ability is Cure, an ability that recovers 100% Intelligence as health, thus it is a very good healing job, especially for Intelligence strategy, in the early-mid phase of the run until more powerful healing jobs is acquired.

Passive Skill
Serenity - Recover 70% health at the end of every turn while the job is active.

Obtain
Obtained from combining Healer and a Noble Mission.